What have i learnt?
We had the chance to work on our Assessment 1) documentation. What i have learnt was that before coding even takes place it is important to have good documentation in order to make the development of a game or application much smoother. For the game I’m currently working on I have crafted a storyboard with screenshots of the game and all its main activities the player will need to undertake in order to complete the game.
Why have i learnt it?
Regardless of how big or small the project may be, having good documentation will ensure that all the people working on the project stay within scope and deliver a finished product that the client may expect.
How have i learnt this?
The hard way. In the past when developing application for web based or desktop applications i jumped straight into the coding side with little or no documentation to help guide me and to keep me focused on task.
What is the point?
The idea is to expose ourselves to an environment that best fits the environment in the real world. It is important to know what is expected of you and what are the current industry standards.
What are the real life applications?
When you enter the workforce it is very likely that we will be working in teams with other developers and clients. It is vital that we know the development life cycle and know how to read and write good documentation that will satisfy both the company and the client.
What will i do to fill in any gaps?
These is only so much that the Tutor can do for us in the small amount of time they have in class. It is important to continue research outside of class and get some clarity on topics that are confusing. The web is filled with great resources that can greatly improve ones understanding of each element of the documentation.
