Blog 12-13) Issues and Reflection

Reflection

For our text based game we had to create a series of tasks that took in user input which would then impact the game in some form or another.

Sadly due to poor time management and trying to achieve a game that was not completely based on the project brief. At the start off the assessment i could spent a lot of time on the visuals that where not even part of the marking criteria.

If i had a chance to reduce the entire subject i would strictly stay on focus and only complete tasks that would produce a mark.

Issues

Testing the game within Unity3D seamed to produce the desired results needed for the assessment but when i exported my game and ran it on my Android and Bluestacks i discovered a range of game breaking issues that i will not have the time to fix before the due date. Some of these issues:

  1. Can create a new account from withing Unity3D but not within Bluestacks or my Android device. I could not discover as to why the game would allow the creation of a new user but not on the game. My problem soving directled me to the Database not being accessed however when i entered the credentials of an existing user the game responded as expected.
  2. Displaying all the players that are located at a specific checkpoint. I tried my best to create the appropriate function that would pull the data from the desired tabled and display them in the appropriate displays onscreen.

Overall even though my assessment was more challenging that it needed to be i feel that i did a great job and hope that all my efforts get recognized.

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